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SCRAPPY

"SMACKIN'"

Director: Todd Uno
Location: Kimpton Overland Hotel – Atlanta Airport
Address: 2 Porsche Drive, Hapeville, GA
Creative Reference: 2Pac – “Temptations”

CONCEPT SUMMARY

“Wreckin Shit” follows Lil Scrappy during a chaotic overnight shift at a luxury hotel. He and fellow clerk Dat Boy Funny are behind the front desk arguing about something small — shift timing, missing keys, who’s supposed to be on break, etc.

Mid-argument, they both look up and see a mystery celebrity already grabbing their room key and walking off. The face is never fully revealed. Just enough swagger and presence to shift the whole room’s energy.

 

Scrappy and Dat Boy Funny lock eyes like:

“Bruh… is that who we think it is?”

Scrappy’s curiosity takes over.


He steps from behind the desk and quietly tails the celebrity toward the elevator. Dat Boy Funny Follows. 

We reveal teh elevator door open and they walk out

The hallway becomes its own world — each door revealing a different scenario, different energy, and different personalities.


The visual structure is fully inspired by 2Pac’s “Temptations” — tight corridors, handheld movement, door-by-door storytelling.

The last door gives the twist: Scrappy’s main girl is inside, and she yanks him in.

Cut to black.
End.

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LIGHTING PLAN

Lobby:

  • Existing hotel practicals

  • 2 soft LED panels for fill

  • Warm temperature (3200–4000K)

Hallway:

  • Overhead house Colorled bulbs 

  • LED tube accents along walls

  • Slight diffusion for a cinematic feel

  • Gimble Steady & Fish Eye

Room Looks:

  • Door 1: Warm amber + money-fall backlights

  • Door 2: Red/Gold mix

  • Door 3: Cool blue, gelled practicals

  • Door 4: Pink/Purple neon

  • Final Room: Soft warm lamp light, clean/simple

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